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I spent a day killing and stealing from players in No Man’s Sky and all I got was a pile of guilt

And a mobile point. I get a lot of mobile re-saved points.
“Help friends survive, or bait others to survive.” Those words have appeared on The No Man’s Sky Next feature list and after a few weeks of exploring alone and occasionally waving friendly at other Travelers in the more-than-player mode, I think it’s time to see how much else it’s really possible. I joined the all-out space pirates for a day at No Man’s Sky. Arrr, etc.

It was not so easy, as it turned out. One day I was a cosmic pirate involved in cold-blooded murder, theft of many very small valuable items from some extremely kind and trustworthy people, some mild base vandalism, tons of crushing sin, and perhaps the boldest high-stakes s space-heist case you’ll ever read (in this article).

I spent a day killing and stealing from players in No Man's Sky and all I got was a bunch of guilt

Immediate problems
There are many barriers to becoming a vicious pirate, the first thing is simply that a lot of players do not want to play multiple players. This feature is turned on by default but is easily turned off in the menu and I’d say that about 30% of the random sessions I participated in ended seconds later when someone saw the message that I was coming and told themselves “Oh yes, I’m turning on the network” and quickly turned it off. That’s what I do when I play solo and get involved because I don’t want them to see my shabby, pathetic base. (Forgive our mess — a roof is planned for 2022!)

Some people also immediately quit the game, leaving me with nothing but a marker showing where their base is when they are online. But after logging out, their premises also disappeared. And a player already has a great defense mechanism to protect himself from invading astronauts: he is eating chips into an open mic. I left immediately. Play well!

Another big problem is that not everything works normally in many players, including important things like being able to shoot asteroids for fuel. Here I am, trying to recharge the impulse on my way to visit someone’s base:

You’ll notice (I don’t) that my first few laser shots not only blew up the asteroid but also damaged my own shield. If I’ve noticed, I probably didn’t switch to rockets, which blew up an asteroid but also killed me. This is a known bug and hopefully will be fixed soon, but my advice in the meantime is to recharge fully in the single-player before becoming a pirate. Then, when I needed fuel for the asteroids, I just used the way to crash my ship into space rocks to break them up. It’s not exactly elegant.

Vandalism of the premises
The things that the internet game of No Man’s Sky allows you to do with strangers and things that it doesn’t allow you to do are pretty weird. It feels too extreme in some cases and not radical enough in others.

For example, you can join a random game, enter a stranger’s star system, fly to their base, and just start deleting shit. Walls, floors, windows, stairs, almost everything they have built. That’s weird! I understand if you combine with friends, you will be free to delete everything from their base, but a stranger joining you and then destroying your work seems a bit strange. It is possible if you at least have to fire a continuous wall to destroy it or bombard it with space rockets, but just use the construction tools to clear the contents of other players — it’s a strange design option.

I’d like to try it, though. I landed on a player’s base with the intention of becoming a demonic player of No Man’s Sky. I’ll start deleting the content to see how they’ll handle it.

But they’re good. They greeted me and we chatted for a while and I just stared at the base and thought, “Delete something! Let’s do it! Be a horrible bastard.” Within minutes, I helped them collect carbon so they could actually build more. Obviously, I’m not made from cold things that allow you to wreck someone’s base. At least not when they’re standing there watching.

I took another session and saw the base of players on this planet and players on another planet. Perfect. Some privacy to become a real enthusiast. I accelerated, landed on their base, and erased everything completely. Okay, honestly, I erased a lamp they had placed on their wall.

Then I ran away. This is probably not the most vicious pirate attack ever, and like a drunkard, I may be like a buzzing bird in someone’s ear, but surely this player will come back to their base and notice a lost lamp and glimpse wondering what happened. Exactly as I planned! You were grieving.

Straight killer

I just have to do it. I have to kill someone. Attempted murder of someone to survive must surely involve cold-blooded murder. So I just summoned the will power and did it. I landed on a planet, ran to somebody, and shot them in the back of the head.

It’s basically nothing fun, and it feels a bit rough, and I hate to be a criminal when other players are watching me, which is worse than they face the other way. What was even worse was that I turned around and noticed they were repairing their launch ship. They probably played No Man’s Sky in less than an hour. The guilt immediately overwhelmed me.

They revived and (probably) took back their equipment from their graves (which I can’t see, so I guess you can’t rob someone after you kill them). I’m sorry, then moved 20 Chromatic Metal into their warehouse, then fled in shame.

Maybe fighting between ships and ships will make me feel less like a complete scum? Oh yes, when I shoot at things, I just blow up my ship (which I remember after firing missiles at people and thus exploding my own ship).

So killing is not my bag, and fighting in space is not the pocket of No Man’s Sky. What’s left? Try stealing.

I tried stealing.
You can definitely steal things. You can pick up and grab any kind of able technology that any stranger puts down. Filters, detailed plan analyzer, beacons, save points, etc. And you can take the materials found in those refined plants, although you can not raid the player’s locker. So I spent several hours collecting what I could.

Most of the refineries I met at the facilities were empty, which I guess is not surprising. I tend to just stand there waiting when I’m using the purifier, then dump it completely, and I guess most others do too. I found a few refining plants with materials in them: in one case, I stole 250 fertile, and another had several hundred pure ferrites. I also chose refineries. And save points. And anything else I find. None of these are really of great value (except metal), and none of these are particularly difficult to replace. Basically, I’m creating little headaches for people who are kind and waste their own time to achieve nothing.

I finally returned to my base and ordered in front of me.
That’s what a few hours of being a dick takes you into the Man’s Sky (except that car, it’s already my). And it’s not much, really. I think it’s time to retire from a life of senseless crime and mild anarchy, but like any ster, I need to carry out one last burglary.

One last burglary
I want my last job to be high risk. I want to steal someone’s when they’re at their base instead of on the other side of the solar system. I entered a system and immediately heard a few players discussing resources and refineries. And they’re standing right in front of their base. Perfect.

I suspected of standing around for a while as they worked and chatted with each other, then I went into their base alone and found the only item inside, a saving point. I pocketed it. After a while, as I was going to the exit with the point saved in my luggage, one player asked the other, “When was the last time you saved?”

“It’s a little bit,” the other replied. “I saved when I built that save point.”

They’re actually discussing the save point that I just stole and are leaving their base. The burglary was real. It works better when a player enters the base to try to use the save point I’m carrying in my backpack.

Okay, technically it doesn’t affect any gears, high or low, but it’s funny when they find out their saving point is suddenly missing. You can watch my cheeky theft below or here on YouTube and I’d suggest both audio (so you can hear them talk) and full screen (so you can see what I’m typing for them in text chat). They are good sports.

When I returned to the single-player lifestyle to retire, I noticed that my translator now lists random players’ games that I’ve infiltrated as destinations. Maybe if I could use my shifting equipment to visit their planet’s bases, could they do the same and visit me? I wondered whether one day I would work at my base and someone would come to reclaim their stolen save point.

I’ll be ready if it happens. I have a lot to spare.

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