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Final Fantasy VIII 8 Remastered – Widescreen FIX

Widescreen (Black Bars) FIX

Using ReShade:

INSTALLATION INSTRUCTIONS:

First off download ReShade 4.3.0 from reshade.me and launch the exe to install to the game. Browse for FFVIII.exe in \Steam\steamapps\common\FINAL FANTASY VIII Remastered\

Choose OpenGL as the API, you can uncheck all the shaders unless you want to download them. YOU DO NEED to download at least one effect for it to load at all. I would recommend against having all of them installed because it would be a long load time.

After that’s installed do not run the game yet. download one of these 3 files and unzip them into the game directory (\Steam\steamapps\common\FINAL FANTASY VIII Remastered\):

DOWNLOADS

WIDTH ONLY RECOMMENDED

For the 1920×1080 Width stretch only download this file:

For the 1920×1080 Height and Width stretch download this file:

For the 1920×1080 Height only stretch download this file:

MIRROR FOR ALL OF THE ABOVE FILES:

For those still having trouble try this download AFTER DOWNLOADING ReShade from reshade.me and DOWNLOADING ONE OF THE FILES ABOVE.

For the needed EXTRA files, You will still need one of the above!

Configurations (Under Construction)

The files I provide are for 1920×1080 Resolution and will require adjustment for other resolutions.

To Edit these values look under
\FINAL FANTASY VIII Remastered\reshade-shaders\Shaders\ReShade
For BasicFX.cfg and find the line pertaining to Magnify

For 1360×768 Resolution Widescreen Fix try changing this under Magnify in BasicFX.cfg:

#define magnifyStartPixelWidth 180 //[undef] //-
#define magnifyStartPixelHeight 0 //[undef] //-
#define magnifyEndPixelWidth 1180 //[undef] //-
#define magnifyEndPixelHeight 768 //[undef] //-

For 1366×768 Resolution (Untested Values May Be Wrong)

#define magnifyStartPixelWidth 186 //[undef] //-
#define magnifyStartPixelHeight 0 //[undef] //-
#define magnifyEndPixelWidth 1174 //[undef] //-
#define magnifyEndPixelHeight 768 //[undef] //-

For 4K RES Try Doubling the numbers like SO:
(Also Untested; Only Reported To Work By a Few Users)

//>Magnify Shader Settings<\\

#define magnifyStartPixelWidth 480 //[undef] //-
#define magnifyStartPixelHeight 72 //[undef] //-
#define magnifyEndPixelWidth 3360 //[undef] //-
#define magnifyEndPixelHeight 2048 //[undef] //-

1360×768 with Height and Width elimination:
#define magnifyStartPixelWidth 180 //[undef] //-
#define magnifyStartPixelHeight 36 //[undef] //-
#define magnifyEndPixelWidth 1180 //[undef] //-
#define magnifyEndPixelHeight 732 //[undef] //-

1360×768 with height elimination and only some width reduced:
#define magnifyStartPixelWidth 80 //[undef] //-
#define magnifyStartPixelHeight 36 //[undef] //-
#define magnifyEndPixelWidth 1300 //[undef] //-
#define magnifyEndPixelHeight 732 //[undef] //-

1920×1080 width reduction, no height change:
#define magnifyStartPixelWidth 180 //[undef] //-
#define magnifyStartPixelHeight 0 //[undef] //-
#define magnifyEndPixelWidth 1740 //[undef] //-
#define magnifyEndPixelHeight 1080 //[undef] //-

1920×1080 slight width reduction, no height change:
#define magnifyStartPixelWidth 80 //[undef] //-
#define magnifyStartPixelHeight 0 //[undef] //-
#define magnifyEndPixelWidth 1840 //[undef] //-
#define magnifyEndPixelHeight 1080 //[undef] //-

1920×1080 Alternate for width & height stretch to allow you to see boost and cheat menu buttons:
#define magnifyStartPixelWidth 240 //[undef] //-
#define magnifyStartPixelHeight 31 //[undef] //-
#define magnifyEndPixelWidth 1680 //[undef] //-
#define magnifyEndPixelHeight 1049 //[undef] //-

1920×1080 Half stretch for Width and Height:
#define magnifyStartPixelWidth 120 //[undef] //-
#define magnifyStartPixelHeight 18 //[undef] //-
#define magnifyEndPixelWidth 1800 //[undef] //-
#define magnifyEndPixelHeight 1062 //[undef] //-

IMPORTANT CONFIGURATION NOTE

///**Magnify**///

#define USE_Magnify 1 //[Magnify] //-

//>Magnify Shader Settings<\\
#define magnifyStartPixelWidth 10 //[undef] //- <—– this is how much you take away from width
#define magnifyStartPixelHeight 10 //[undef] //- <—– this is how much you take away from height
#define magnifyEndPixelWidth 1910 //[undef] //- <—– this is how much is left after taking away
#define magnifyEndPixelHeight 1070 //[undef] //- <—— this is how much is left after taking away
#define Magnify_ToggleKey RFX_ToggleKey //[undef] //-Toggles the magnify shader

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